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Market
PlayZap is a combination of 100B+ dollar markets targeting Mobile Casual Games, Skill Gaming, and Play & Earn; All merged by blockchain & NFT technologies, another multibillion-dollar market that just started to take off. Tapping into massive mobile casual gaming market size estimated 55BN by 2022

- 1.8B Mobile Gaming users worldwide
- By 2026, the mobile gaming market is estimated to reach $170B with 60% market share of overall gaming market
- 78% of all game downloads are casual games, leading the global download growth The hyper-casual game market alone
- Games account for 43% of all smartphone use
- 62% of people install a game on their phone within a week of owning it
- 78% of gamers are Android users
- More women spend money on in-game content than men
- Total crypto wallet holders grew to 75 million (Statista, July 2021)
- NFT Sales volume surges to $2.5bn in the first half of 2021 (Reuters)
- DeFi tokens hit $84B in total locked value as of August 2021 (DeFi Pulse).
- Blockchain games such as Axie Infinity and The Sandbox are reaching strong traction, with 500k daily active users and $670M market cap, respectively, as of August 2021.

Mobile Gaming content market value worldwide from 2011 - 2016 (Value in billion USD)

Mobile Gaming market in 2022
With massive adoption of NFT gaming and game mechanics with tokens economy, we are on the mission to un-tap the growing skill casual gaming market globally.
Last modified 3mo ago